Ultra Quality Resolution Performance
Before we dive into Ray Tracing and DLSS performance, we do need to find out what the baseline without those features are. Therefore, on this page, we are going to simply test 1080p, 1440p, and 4K in the game at the default “Ultra” game quality, with No Ray Tracing and No DLSS. This is pure rasterized performance. We are testing on the GeForce RTX 3080 Founders Edition and GeForce RTX 3070 Founders Edition. Also note, the HD Texture pack is NOT installed.
GeForce RTX 3080 FE
On the GeForce RTX 3080 FE 1080p and 1440p play very well, with great framerates. At 4K though, it averages 55FPS, and this is without Ray Tracing or the HD Texture Pack. The fact that the video card can’t even hit 60FPS at 4K at “Ultra” settings shows just how demanding the game is without those special features. The minimum framerate dipped into the ’30s at times. That’s a lot slower than we would have thought the RTX 3080 FE would be at 4K.
GeForce RTX 3070 FE
At 1080p and 1440p the GeForce RTX 3070 FE is fine. It does exceed 60FPS at 1440p, but at 4K it averages a miserable 43FPS even without Ray Tracing. That seems rather slow, to be honest. The minimums were at unplayable levels. Basically, 4K is not playable on the RTX 3070 FE at 4K and “Ultra” game settings, forget Ray Tracing.
Video Card Comparison
In this first graph, we are comparing performance between the RTX 3080 FE and RTX 3070 FE at 1080p. We find the RTX 3080 FE only 11% faster than the RTX 3070 FE, indicating some bottlenecking, perhaps CPU bottlenecking at 1080p even at “Ultra” settings.
At 1440p we are seeing a better 20% performance advantage with the RTX 3080 FE over the RTX 3070 FE.
Finally, at 4K the RTX 3080 FE is not as bottlenecked, and it is 28% faster than the RTX 3070 FE.
Keep in mind, all this above is without Ray Tracing or DLSS, now let’s see how Ray Tracing performs on the next page.