Godfall RX 6900 XT vs RTX 3090 FSR Ray Tracing Performance

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This is a quick and dirty performance-oriented article looking at Godfall’s FSR and Ray Tracing performance between a Radeon RX 6900 XT and GeForce RTX 3090. We are not going to look at image quality or talk about that. We are going to focus on the performance benefit that FSR (AMD FidelityFX Super Resolution) provides in Godfall on these two GPUs. We are also going to enable Ray Tracing in the mix to see how that performance with and without FSR.

Godfall is an action role-playing game developed by Counterplay Games and published by Gearbox Publishing and was released on November 12th of 2020. This game runs on the Unreal Engine 4. As of November 18th, 2020 a patch was released, patch 2.0.95 update which brought Ray Tracing support to Radeon RX 6000 series GPUs. It wasn’t until February of 2021 that Godfall received the “Primal” update patch 2.4.44 that enabled ray tracing for NVIDIA GeForce RTX 20 Series and RTX 30 Series graphics cards. Finally, in June of 2021 AMD’s FidelityFX Super Resolution (FSR) became available for Godfall.

AMD FSR is AMD’s spatial upscaler upsampling method for taking a lower-resolution image and upsampling. The goal of FSR is to improve performance at high resolutions, and with features like Ray Tracing turned on. It will allow features like Ray Tracing to be playable at higher resolutions and will allow high resolutions like 4K to be playable at higher settings. It should also allow lower-end video cards to extend their life by allowing games to continue to be playable. One benefit of FSR is that it is GPU agnostic, it will work on AMD and NVIDIA (and Intel) GPUs. Therefore, in our article today we can run it on both video cards.

Godfall AMD FidelityFX Super Resolution FSR

In Godfall’s graphics settings options, the first thing to set is the Quality Preset of the game. The game supports: Low, Medium, High and Epic quality preset. Epic Quality is the highest image quality in the game. Ray Tracing toggle can be found at the bottom, and it can be turned on or off. AMD FidelityFX LPM is used with HDR if you are using HDR.

To enable FSR the toggle you are looking for is called AMD FidelityFX Super Resolution. The highest quality setting is “UltraQuality”, then below that is “Quality” and then “Balanced” and then “Performance.” Each setting will increase performance, but also lower image quality. You can have FSR enable with Ray Tracing turned on.

Brent Justicehttps://www.thefpsreview.com
Former managing editor of GPUs at HardOCP for 18 years, Brent Justice has been reviewing computer components since the late 90s, educated in the art and method of the computer hardware review, he brings experience, knowledge, and hands-on testing with a gamer-oriented and hardware enthusiast perspective. You can follow him on Twitter - @Brent_Justice You can sub to his YouTube channel - Justice Gaming https://www.youtube.com/c/JusticeGamingChannel You can check out his computer builds on KIT - @BrentJustice https://kit.co/BrentJustice

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