Image: Irdeto

Piracy might be less of a concern for Nintendo Switch developers in the future. Irdeto, the company behind the Denuvo anti-tamper technology and DRM scheme, has revealed that it has developed a “revolutionary technology” to fight back against the “long-lasting issue of emulating pirate Nintendo Switch Games on PC.” The new solution has no impact on the gaming experience, according to Irdeto.

“We at Denuvo understand that piracy negatively affects the gaming industry and are working with the industry parties to ensure they have the latest protection technologies available for them,” said Reinhard Blaukovitsch, Managing Director at Denuvo by Irdeto. “Our team is excited to provide a solution that helps the developers and publishers to help fight the issue of Nintendo Switch piracy.”

Denuvo by Irdeto launches the industry’s first Nintendo Switch Emulator Protection

AMSTERDAM, August 24, 2022 – Denuvo by Irdeto, the global leader in providing security solutions for video games on desktop, console, and mobile platforms, is pleased to unveil a revolutionary technology to protect games launching on Nintendo Switch from piracy. The announcement comes as the video gaming industry is gathered for this year’s Gamescom, currently taking place in Cologne, Germany.

Nintendo consoles have long suffered from piracy issues and the Switch is no different. Even if a game is protected against piracy on its PC version, the released version on Switch can be emulated from day one and played on PC, therefore bypassing the strong protections offered on the PC version. This can happen with any of the numerous games available on Switch.

By preventing piracy on Switch while blocking unauthorized emulations on PC, studios are able to increase their revenue during the game launch window, which is the most important period in regard to monetization. The Nintendo Switch Emulator Protection will ensure that anyone wishing to play the game has to buy a legitimate copy.

As with all other Denuvo solutions, the technology integrates seamlessly into the build toolchain with no impact on the gaming experience. It then allows for the insertion of checks into the code, which blocks gameplay on emulators.

Even though it is hard to pinpoint the exact number of players who emulate Switch games on PC, it is easy to find online forums dedicated to emulation and piracy. The most popular groups have more than one million followers each. Recent research conducted by Irdeto in collaboration with Omdia found that 84% of game developers are continuously concerned about tampering and piracy. The study also found that 93% of those using anti-cheat and anti-tamper solutions are satisfied with the protection and value brought by game protection technologies.

Denuvo is at the forefront of game security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. For more information on Denuvo and video game protection offering, please visit https://irdeto.com/denuvo/.

Source: Irdeto

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6 comments

  1. Just what game preservationists needed...

    It is the ability to modify (ie. tampering) that enables communities to form around games.

    There are levels of being a fool, and this goes right into the highest: plain fool, d@mn fool, bloody fool, fcking fool,

    This is both so sinister and obscene that it can only be conceived by an intellectual. So right up in nintendo's alley.
  2. Piracy might be less of a concern for Nintendo Switch developers in the future.

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    Is it a concern now? I thought they had the Switch locked down tight. But I also don't follow a lot of Switch news so I have no idea if people have starting modding them now to play "backups"
  3. Is it a concern now? I thought they had the Switch locked down tight. But I also don't follow a lot of Switch news so I have no idea if people have starting modding them now to play "backups"

    I don't recall the details, but early versions of the Switch have a hardware flaw in the Tegra SoC that allows the system to be soft-modded, and it can't be corrected via new firmware updates. I know this flaw was corrected in later-manufactured versions of the Switch, but I don't know if modders found a way around that. I also don't know if Switch Lite or OLED Switch can be soft-modded. But people have been rollin' with soft-modded regular Switches for a few years. My brother's friend has had a soft-modded Switch for a while. Not to mention the Switch emulators Yuzu and Ryujinx have done a great job at playing a lot retail games so far. They even work well on Steam Deck.

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