Starfield Announces Official NVIDIA DLSS Support, FOV Slider, Eat Button for Food, and More for Future Update

Image: Bethesda Game Studios

Bethesda Game Studios has announced some of the new features that Starfield will be getting as part of a future update. They include official NVIDIA DLSS support for PC, an FOV slider (no more need to create a custom .ini file), 32:9 ultrawide monitor support, and even an eat button for food that allows players to replenish their health without having to first add food items to their inventory, according to a list of “top community-requested features” that the developer shared in a blog post this morning. Bethesda also said that it’s working closely with NVIDIA, AMD, and Intel on driver support for new stability and performance improvements, while built-in mod support (Creations) that will work across all platforms (akin to Skyrim and Fallout 4) is planned to launch early next year.

Coming to Starfield

  • Brightness and Contrast controls
  • HDR Calibration Menu
  • FOV Slider
  • Nvidia DLSS Support (PC)
  • 32:9 Ultrawide Monitor Support (PC)
  • Eat button for food!

…This is a game we’ll be supporting for years and years to come, so please keep all the feedback coming! Even if we don’t get to your requests immediately, we’d love to do it in the future, like city maps. Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for.

…we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know . Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start.

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