Cyberpunk 2077 2.0 DLSS 3.5 Performance Tested Across GeForce RTX 40 Series

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Cyberpunk 2077 2.0 Ray Tracing Burden Performance

Now that we have looked at how Ultra and Ray Tracing and Ray Tracing Overdrive performance compares in Cyberpunk 2077 2.0, let’s look at the overall burden or cost that Ray Tracing incurs when enabling it in this game. In the graphs below we will show the Quick Preset: “Ultra” compared to the Quick Preset: “Ray Tracing” and then the Quick Preset: “Ray Tracing: Overdrive” with Ray Reconstruction enabled. In this way, we can see the drop in performance turning on standard Ray Tracing has, and then we can see the drop Ray Tracing Overdrive (Path Tracing) with Ray Reconstruction has over standard Ray Tracing. We will be using the built-in benchmark for testing performance.

Video Cards included are NVIDIA GeForce RTX 4060 Founders Edition, NVIDIA GeForce RTX 4060 Ti 8GB Founders Edition, NVIDIA GeForce RTX 4070 Founders Edition, ASUS TUF Gaming GeForce RTX 4070 Ti 12GB OC Edition, NVIDIA GeForce RTX 4080 Founders Edition and NVIDIA GeForce RTX 4090 Founders Edition. We will test each one at different resolutions, as is appropriate for the video card, RTX 4060/4060 Ti at 1080p, 4070/4070 Ti at 1440p, and RTX 4080/4090 at 4K.

Cyberpunk 2077 2.0 1080p NVIDIA GeForce RTX 4060

The NVIDIA GeForce RTX 4060 starts off at 80.4FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 55%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 47%. The total RT Overdrive drop from Ultra is 76%.

Cyberpunk 2077 2.0 1080p NVIDIA GeForce RTX 4060 Ti 8GB

The NVIDIA GeForce RTX 4060 Ti 8GB starts off at 103.1FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 54%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 44%. The total RT Overdrive drop from Ultra is 74%.

Cyberpunk 2077 2.0 1440p NVIDIA GeForce RTX 4070

The NVIDIA GeForce RTX 4070 starts off at 76.4FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 51%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 46%. The total RT Overdrive drop from Ultra is 74%.

Cyberpunk 2077 2.0 1440p NVIDIA GeForce RTX 4070 Ti

The NVIDIA GeForce RTX 4070 Ti starts off at 117.8FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 58%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 45%. The total RT Overdrive drop from Ultra is 77%.

Cyberpunk 2077 2.0 4K NVIDIA GeForce RTX 4080

The NVIDIA GeForce RTX 4080 starts off at 63.8FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 54%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 47%. The total RT Overdrive drop from Ultra is 76%.

Cyberpunk 2077 2.0 4K NVIDIA GeForce RTX 4090

The NVIDIA GeForce RTX 4090 starts off at 87FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 51%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 44%. The total RT Overdrive drop from Ultra is 73%.

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Brent Justicehttps://www.thefpsreview.com
Former managing editor of GPUs at HardOCP for 18 years, Brent Justice has been reviewing computer components since the late 90s, educated in the art and method of the computer hardware review, he brings experience, knowledge, and hands-on testing with a gamer-oriented and hardware enthusiast perspective. You can follow him on Twitter - @Brent_Justice You can sub to his YouTube channel - Justice Gaming https://www.youtube.com/c/JusticeGamingChannel You can check out his computer builds on KIT - @BrentJustice https://kit.co/BrentJustice

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