Cyberpunk 2077 2.0 Ray Tracing Burden Performance
Now that we have looked at how Ultra and Ray Tracing and Ray Tracing Overdrive performance compares in Cyberpunk 2077 2.0, let’s look at the overall burden or cost that Ray Tracing incurs when enabling it in this game. In the graphs below we will show the Quick Preset: “Ultra” compared to the Quick Preset: “Ray Tracing” and then the Quick Preset: “Ray Tracing: Overdrive” with Ray Reconstruction enabled. In this way, we can see the drop in performance turning on standard Ray Tracing has, and then we can see the drop Ray Tracing Overdrive (Path Tracing) with Ray Reconstruction has over standard Ray Tracing. We will be using the built-in benchmark for testing performance.
Video Cards included are NVIDIA GeForce RTX 4060 Founders Edition, NVIDIA GeForce RTX 4060 Ti 8GB Founders Edition, NVIDIA GeForce RTX 4070 Founders Edition, ASUS TUF Gaming GeForce RTX 4070 Ti 12GB OC Edition, NVIDIA GeForce RTX 4080 Founders Edition and NVIDIA GeForce RTX 4090 Founders Edition. We will test each one at different resolutions, as is appropriate for the video card, RTX 4060/4060 Ti at 1080p, 4070/4070 Ti at 1440p, and RTX 4080/4090 at 4K.
The NVIDIA GeForce RTX 4060 starts off at 80.4FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 55%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 47%. The total RT Overdrive drop from Ultra is 76%.
The NVIDIA GeForce RTX 4060 Ti 8GB starts off at 103.1FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 54%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 44%. The total RT Overdrive drop from Ultra is 74%.
The NVIDIA GeForce RTX 4070 starts off at 76.4FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 51%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 46%. The total RT Overdrive drop from Ultra is 74%.
The NVIDIA GeForce RTX 4070 Ti starts off at 117.8FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 58%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 45%. The total RT Overdrive drop from Ultra is 77%.
The NVIDIA GeForce RTX 4080 starts off at 63.8FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 54%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 47%. The total RT Overdrive drop from Ultra is 76%.
The NVIDIA GeForce RTX 4090 starts off at 87FPS in Ultra quality. Enabling standard Ray Tracing drops performance by 51%. Turning on Ray Tracing Overdrive with Ray Reconstruction drops performance by another 44%. The total RT Overdrive drop from Ultra is 73%.