Cyberpunk 2077 2.0 Ray Reconstruction On vs. Off Performance
Ray Reconstruction is the new key component of DLSS 3.5, and now we will look at how it performs toggling it between ON and OFF. For these tests, we ran in the Ray Tracing: Overdrive mode and enabled DLSS Super Resolution to Auto. We then either toggled Ray Reconstruction ON or OFF. Let’s see how it affects performance. We will be using the built-in benchmark for testing performance.
Video Cards included are NVIDIA GeForce RTX 4060 Founders Edition, NVIDIA GeForce RTX 4060 Ti 8GB Founders Edition, NVIDIA GeForce RTX 4070 Founders Edition, ASUS TUF Gaming GeForce RTX 4070 Ti 12GB OC Edition, NVIDIA GeForce RTX 4080 Founders Edition and NVIDIA GeForce RTX 4090 Founders Edition. We will test each one at different resolutions, as is appropriate for the video card, RTX 4060/4060 Ti at 1080p, 4070/4070 Ti at 1440p, and RTX 4080/4090 at 4K.
The NVIDIA GeForce RTX 4060 runs at 35.9FPS with Ray Reconstruction OFF. When we enable and turn ON Ray Reconstruction, performance improves by 7%.
The NVIDIA GeForce RTX 4060 Ti 8GB runs at 49.2FPS with Ray Reconstruction OFF. When we enable and turn ON Ray Reconstruction, performance improves by 7%.
The NVIDIA GeForce RTX 4070 runs at 49.8FPS with Ray Reconstruction OFF. When we enable and turn ON Ray Reconstruction, performance improves by 6%.
The NVIDIA GeForce RTX 4070 Ti runs at 64.3FPS with Ray Reconstruction OFF. When we enable and turn ON Ray Reconstruction, performance improves by 4%.
The NVIDIA GeForce RTX 4080 runs at 50.8FPS with Ray Reconstruction OFF. When we enable and turn ON Ray Reconstruction, performance improves by 6%.
The NVIDIA GeForce RTX 4090 runs at 71.2FPS with Ray Reconstruction OFF. When we enable and turn ON Ray Reconstruction, performance improves by 6%.