Cyberpunk 2077 2.0 “Ray Tracing: Overdrive” Game Performance
Now we are going to enable the special sauce, in the performance shown below we have enabled the Quick Preset of “Ray Tracing: Overdrive” which enables the special preview of Path Tracing in Cyberpunk 2077 2.0. Ray Reconstruction will be enabled in the results below with DLSS enabled. The goal of these tests is to show you the burden that Overdrive Ray Tracing costs, and how that performs, then compare that with DLSS Super Resolution enabled and then also Frame Generation Enabled and Ray Reconstruction will be enabled with both DLSS options. We will be using the built-in benchmark for testing performance.
Video Cards included are NVIDIA GeForce RTX 4060 Founders Edition, NVIDIA GeForce RTX 4060 Ti 8GB Founders Edition, NVIDIA GeForce RTX 4070 Founders Edition, ASUS TUF Gaming GeForce RTX 4070 Ti 12GB OC Edition, NVIDIA GeForce RTX 4080 Founders Edition and NVIDIA GeForce RTX 4090 Founders Edition. We will test each one at different resolutions, as is appropriate for the video card, RTX 4060/4060 Ti at 1080p, 4070/4070 Ti at 1440p, and RTX 4080/4090 at 4K.
The NVIDIA GeForce RTX 4060 starts off at 19.5FPS at 1080p and is not playable. Enabling DLSS Super Resolution to Auto improves performance by 96% but the game is still not playable. Further, enabling Frame Generation improves performance by another 76% and then finally the game is playable with DLSS 3.5 and Frame Generation. The total improvement with DLSS 3.5 compared to DLSS Off is 245%.
The NVIDIA GeForce RTX 4060 Ti 8GB runs at 26.6FPS at 1080p and is not playable. Enabling DLSS Super Resolution to Auto increases performance by 97% but the game is still not exactly playable. Enabling DLSS 3 Frame Generation improves performance by another 65% and now the game is playable. The total improvement with DLSS 3.5 compared to no DLSS is 225%.
The NVIDIA GeForce RTX 4070 runs at 20.2FPS at 1440p and is not playable. Enabling DLSS Super Resolution to Auto increases performance by 162% but the game is still not playable. When we enable DLSS 3 Frame Generation performance increases another 63% and now the game is very playable. The total improvement with DLSS 3.5 compared to no DLSS is 327%.
The NVIDIA GeForce RTX 4070 Ti runs at 27.2FPS at 1440p and is not playable. Enabling DLSS Super Resolution to Auto improves performance by 147% and makes the game playable. Enabling DLSS 3 Frame Generation improves performance by another 61%. The total improvement with DLSS 3.5 compared to no DLSS is 297%.
The NVIDIA GeForce RTX 4080 runs at 15.5FPS at 4K and is not playable. Enabling DLSS Super Resolution to Auto improves performance by 248% but the game is still not playable. Enabling DLSS 3 Frame Generation further improves performance by 56%. The total improvement with DLSS 3.5 compared to no DLSS is 441%.
The NVIDIA GeForce RTX 4090 runs at 23.9FPS at 4K, and is not playable. Enabling DLSS Super Resolution to Auto improves performance by 215% and makes the game playable. Enabling DLSS 3 Frame Generation improves performance by another 52%. The total improvement with DLSS 3.5 compared to no DLSS is 380%.