PS5 Pro Speculated to Deliver AMD Radeon RX 7800 XT Levels of Performance as Sony Expects Full Specs to Leak This Month Ahead of Rumored September 2024 Reveal

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With the rumored specifications for the PS5 Pro having leaked late last week, PlayStation fans have been busy speculating what kind of power Sony’s new and improved console, which is apparently happening, might have to offer versus its current, best-selling counterpart, launched three years ago in November 2020.

According to estimates shared on the ResetEra forum, where a poster by the name of RandomlyRandom67 shared a new roundup of alleged information regarding the console on Friday, the PS5 Pro could potentially deliver gaming performance on par with the Radeon RX 7800 XT, an RDNA 3 GPU that AMD released this year to deliver what the company said is incredibly high-performance, high-refresh 1440p gaming experiences, for $499.

The original PS5, on the other hand, features an RDNA 2 GPU that has typically been compared to the Radeon RX 6700, leading some of the more optimistic publications out there to speculate that the Pro version of the PS5 could offer as much as a 60% improvement in performance versus the original.

Here’s the original leak from RandomlyRandom67, which claims that the PS5 Pro’s GPU will utilize 56 (or, apparently, 60) CUs—at least 20 more CUs than the original—although the CPU side appears to have been given less attention, with Sony sticking with a Zen 2 chip, albeit with higher clocks:

  • Viola is fabbed on TSMC N4P.
  • GFX1115
  • Viola’s CPU is maintaining the zen2 architecture found in the existing PS5 for compatibility, but the frequency will once again be dynamic with a peak of 4.4GHz. 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of L3 shared (4 MB per CCX).
  • Viola’s die is 30WGPs when fully enabled, but it will only have 28WGPs (56 CUs) enabled for the silicon in retail PS5 Pro units.
  • Trinity is the culmination of three key technologies. Fast storage (hardware accelerated compression and decompression, already an existing key PS5 technology), accelerated ray tracing, and upscaling.
  • Architecture is RDNA3, but it’s taking ray tracing improvements from RDNA4. BVH traversal will be handled by dedicated RT hardware rather than fully relying on the shaders. It will also include thread reordering to reduce data and execution divergence, something akin to Ada Lovelace SER and Intel Arc’s TSU.
  • 3584 shaders, 224 TMUs, and 96 ROPs.
  • 16GB of 18 gbps GDDR6. 256-bit memory bus with 576 GB/s memory bandwidth.
  • The GPU frequency target is 2.0 GHz. This lands the dual-issue TFLOPs in the range of 28.67 TFLOPs peak (224 (TMUs) * 2 (operations, dual issue) * 2 (core clock)). 14.33 TFLOPs if we ignore the dual-issue factor.
  • 50-60% rasterization uplift over Oberon and Oberon Plus, over twice the raw RT performance.
  • XDNA2 NPU will be featured for the purpose of accelerating Sony’s bespoke temporal machine learning upscaling technique. This will be one of the core focuses of the PS5 Pro, like we saw with checkboard rendering for the PS4 Pro. Temporally stable upscaled 4K output at higher than 30 FPS is the goal.

The leaker goes on to claim that the PS5 Pro will be revealed in September 2024, which means those who have held out on getting a PlayStation 5 so far may want to continue exercising their patience.

Insider-Gaming’s Tom Henderson, who reported in July that the PS5 Pro (“Trinity”) would be released in November 2024 and feature accelerated ray tracing, has suggested that the veil on the PS5 Pro will lift quite a bit earlier, however, stating that Sony expects its specs to leak out as early as this month, being that dev kits are going out soon.

“If these newest leaked specs are accurate in anyway I think this will end up being basically a 2X upgrade over the base model,” speculated one poster. “It looks roughly like going from a 6600 to a 7700 ish chip , obviously in the consoles case these things are heavily customised so you can’t do like for like really.”

“I love this, 1440p upscaled to 4K 60 FPS is all I ask for!” said another console gamer. “Definitely a day one purchase for me.”

And here are some of the comparisons that are going around X/Twitter:

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Tsing Mui
News poster at The FPS Review.

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