New Mod Enables AMD FSR 3 Frame Generation in Many FSR 2 Games, including Dead Space, Cyberpunk 2077, and Ratchet & Clank: Rift Apart

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Image: AMD

LukeFZ has been selling a mod through their Patreon page that brings AMD FSR 3 and its Frame Generation tech to many FSR 2 games, but it was leaked online over Christmas weekend, according to recent tweets that include those from the @PC_Focus_ account.

Links to the leaked mod will obviously not be shared here, but here are a list of some of the games that are supported, per a spreadsheet that LukeFZ has set up:

  • The Last of Us Part I
  • Dead Space (2023)
  • Hogwarts Legacy
  • MS-Man Remastered
  • UNCHARTED: Legacy of Thieves
  • HITMAN World of Assassination
  • Ratchet & Clank: Rift Apart
  • Remnant II
  • Cyberpunk 2077
  • Alan Wake 2
  • Dying Light 2
  • Watch Dogs: Legion
  • Metro Exodus Enhanced
  • STAR WARS Jedi: Survivor
  • Ready Or Not
  • Assassin’s Creed Mirage

“Holy f*ck, just tried Ratchet rift apart, went from 110 FPS to 200 FPS. This feels illegal,” said one user.

“they just updated to 0.7.2 which fixes pretty much a lot of stuff now it runs in the last of us and dead space before, 0.7 couldn’t,” another clarified.

Here’s the installation instructions for the mod:

First, check the compatiblity to see if your game is listed on there.

If it is, and “CyberFSR” is listed in the “Require” section, follow the steps in the *FSR2FSR3 + CyberFSR installation* section.

For all other games follow the steps in the *Regular FSR2FSR3 installation* section.

#Regular FSR2FSR3 installation

  1. Find out which version of FSR2 the game uses.
    You can do this by using the PCGamingWiki, checking the [compatibility spreadsheet], or asking in the discord.
    NOTE: Certain games (Ratchet & Clank: Rift Apart) use a different implementation of FSR2, but might also be listed as using version 2.2 on the wiki.
    You can detect these by looking for a file called `ffx_fsr2_x64.dll` in the game directory.
    If your game has that file in its game directory, please use the *SDK* version of the mod.
  2. Download the mod corresponding to the FSR2 version from <#1148164847335387160>.
    2.0.x -> `_200`
    2.1.x -> `_210`
    2.2.x -> `_220`
    SDK -> `_SDK`
  3. Navigate to your game executable.
    For most games this should be in the root game directory.
    For Unreal Engine games, you should use the executable ending with `-Shipping.exe`, which should be in a subdirectory. Do **not** use the executable found in the root game directory!
  4. Extract the downloaded mod archive into the folder with the game executable.
  5. Launch the game. If everything worked correctly, there should be a new console window with a few log messages and FSR3 working once you enable FSR2.

FSR2FSR3 + CyberFSR installation

~~NOTE: Alan Wake 2 is currently not supported on RDNA3 GPUs. This might be fixed in the future!~~ Alan Wake 2 seems to be supported on RDNA3 GPUs with some instability.

  1. Download PotatoIsBack.zip.
  2. Extract it next to the game executable. For more information on how to find the correct executable, check step 3 of the regular installation guide.
  3. **IF YOU ARE USING LINUX OR A NVIDIA GPU:** Remove `dxgi.dll`, which was extracted from the archive above, from the game directory. Also, if the game contains a file called `nvngx_dlssd.dll`, remove/rename that as well.
  4. Run `EnableSignatureOverride.reg`, which was also extracted from the archive.
  5. Follow the steps for a regular FSR2FSR3 installation using FSR2 version 2.2. Once installed, select **DLSS** (not FSR2, and not DLSS Frame Generation) ingame to enable FSR3.
    If you want to modify the DLSS presets, you can edit `nvngx.ini` in the game directory.

LukeFZ makes $4,318/month from his mods, according to his Patreon page, which can be found here and lists two subscription options, including a “Feature Connoisseur” membership that costs $11.50/month.

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Tsing Mui
News poster at The FPS Review.

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