Portal with RTX Update Adds NVIDIA DLSS 3.5 with Ray Reconstruction, RTX IO, and New Content to Valve’s Classic Game

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Image: NVIDIA

Portal with RTX, a modern version of Valve’s 2007 puzzle-platform classic that features full ray tracing (path tracing), now looks even better courtesy of a new update that brings NVIDIA DLSS 3.5 and its AI-powered Ray Reconstruction technology to the title. The update, which is available now, also adds support for RTX IO, NVIDIA’s tech for enabling fast GPU-based loading and game asset decompression for faster texture load times and lower CPU utilization, as well as a bit of new content.

NVIDIA on what DLSS Ray Reconstruction brings to the table:

…certain patterns associated with reflections are recognized, keeping the image stable and generating high quality reflections. The result is near-instantaneous lighting updates that are nigh on unnoticeable during the course of normal gameplay. Additionally, Ray Reconstruction greatly improves the clarity and fidelity of water reflections, eliminates light speckle artifacts on fine details, such as chain link fences, eliminates ghosting on moving objects, such as ventilation fans, and increases the fidelity of shadows cast from aforementioned moving game elements.

Benchmarks:

RTX IO at work:

Image: NVIDIA

NVIDIA on Portal with RTX’s new content:

The creation of bonus cubes for Portal with RTX allowed our talented artists to showcase their skills by crafting their own unique Storage and Companions to accompany players as they attempt to escape GLaDOS. … In our new Portal with RTX update we’ve included 6 new cubes, featuring a variety of materials that interact realistically with the environment and lighting.

Image: NVIDIA

And here’s what’s coming to NVIDIA RTX Remix Open Beta:

DLSS 3.5 with Ray Reconstruction is coming soon to the NVIDIA RTX Remix Open Beta, enabling all modders to upgrade their work. Stay tuned to the RTX Remix changelog to learn when the tech is added, so you can upgrade your mods with game-enhancing Ray Reconstruction technology.

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Tsing Mui
News poster at The FPS Review.

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