ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR Video Card Review

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Ray Tracing and DLSS Performance

Next up, we’ll look at the impact of Ray Tracing and DLSS in a few different ways to see if the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR can pull off a decent Ray Tracing experience at 1440p. We tried 4k out and even with DLSS enabled, we noped on back to 1440p rather promptly (except for Shadow of the Tomb Raider, because why not?). For each game, we are using the game benchmark included with the game and reporting the average frames per second.

Far Cry 6

ZOTAC GAMING GeForce RTX 3070 AMP Holo 1440p with ray tracing and FSR Far cry 6 performance

In Far Cry 6, ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR performed at 78 FPS which was 5 FPS below the AMD Radeon RX 6800’s efforts. Overclocking the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR resulted in a single additional frame per second.

Applying FSR to attempt to negate the impact of DXR added a rounding error number of FPS to the overall count, to the point we’re not even going to discuss them further.

Cyberpunk 2077

ZOTAC GAMING GeForce RTX 3070 AMP Holo 1440p with ray tracing and DLSS cyberpunk 2077 performance

In Cyberpunk 2077, the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR achieved 28.3 FPS in our manual run-through. Overclocking the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR rounded up to 31.4 FPS which did not make a material difference in the slide show we experienced. If you intended on playing Cyberpunk 2077 with Ray Tracing on, the 3070 class card is not what you’d want.

Next, we enabled DLSS in “Quality” mode which pulled out a near doubling of performance across the board. Specifically, the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR boosted up to 46.9 FPS and punched the overclocked value up to 54 FPS. At this point, if you find the extra eye candy brought by Ray Tracing to be good then this is a good combination. Overall for Cyberpunk 2077, we’d leave Ray Tracing and DLSS off with this card.

Notice how we didn’t mention how the AMD RX 6800 compared? That was on purpose because our keyboards don’t let us write about GPUs that nearly fall into “seconds per frame” levels of measurement.

Dirt 5

ZOTAC GAMING GeForce RTX 3070 AMP Holo 1440p with ray tracing and DLSS dirt 5 performance

In Dirt 5, the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR turned in a performance of 86.5 FPS which was bested by the AMD RX 6800 at 99.2 FPS’s efforts. Overclocking the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR brought an extra 8.3% performance to the table but did not allow it to take the lead.

Metro Exodus

ZOTAC GAMING GeForce RTX 3070 AMP Holo 1440p with ray tracing and DLSS metro exodus performance

In Metro Exodus, the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR cranked out 46.4 frames per second, which is 6.3 frames per second faster than the AMD Radeon RX 6800. Overclocking the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR notched an additional 3.1 frames per second to the tally. Whether Metro Exodus is playable on these cards is really the dealer’s choice as there will be some areas that have less than ideal performance but most of the game should be just fine.

Next, we tried out DLSS turned on and as you can see in the chart, it boosted the overall performance of the NVIDIA cards by about 10 frames per second, to the extent that it makes for a great gaming experience to have both Ray Tracing and DLSS: Quality enabled.

Shadow of the Tomb Raider

Since we already looked at the Ray Tracing performance of Shadow of the Tomb Raider back in the 1440p competition, we upped the ante to 4K to see how the cards would do.

ZOTAC GAMING GeForce RTX 3070 AMP Holo 4k with ray tracing and DLSS shadow of the tomb raider performance

In Shadow of the Tomb Raider, the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR turned in a score of 36 FPS, which was 1 FPS behind the AMD Radeon RX 6800 efforts at 37 FPS. Overclocking the ZOTAC GAMING GeForce RTX 3070 AMP Holo LHR yielded an 8.3% bump to 39 FPS. While this was an interesting academic exercise, these are not the gameplay settings you are looking for with these cards *waves hand slowly*.

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David Schroth
David is a computer hardware enthusiast that has been tinkering with computer hardware for the past 25 years and writing reviews for more than ten years. He's the Founder and Editor in Chief of The FPS Review.

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