Ray Tracing Performance
We are going to focus on Ray Tracing 1080p gameplay performance with the ASRock Radeon RX 6750 XT Phantom D video card. We will include DLSS and FSR performance on the same graph in the games that are supported. We will use DLSS on NVIDIA GPUs and FSR on AMD GPUs. For video card comparisons we are using an NVIDIA GeForce RTX 3070 Founders Edition video card and an NVIDIA GeForce RTX 3060 Ti Founders Edition video card.
F1 2022
F1 2022 was released on June 28th, 2022 on the PC and uses Codemasters Ego engine. The game supports Ray Tracing, DLSS, AMD FidelityFX, and FSR. We are going to run the game with the highest quality settings of “Ultra High” and TAA+FidelityFX. We will enable all Ray Tracing options in the game to “On.” We will enable DLSS and FSR as needed at the Quality setting for both. We will utilize the built-in benchmark in the Imola track, in dry conditions with a far chasing cam.
In F1 2022 we have lowered the game down to 1080p but we have turned on all the Ray Tracing options at the “Ultra High” setting quality. This definitely reduces performance, but even so, at 1080p the ASRock Radeon RX 6750 XT Phantom Gaming D is still playable at 60FPS, just barely. It is beat out by the GeForce RTX 3070 and even the GeForce RTX 3060 Ti in Ray Tracing which are just simply faster at Ray Tracing. The RTX 3070 is 32% faster and the RTX 3060 Ti is 15% faster. Overclocking the ASRock video card improves performance by 3%.
This game does support FSR and DLSS however, and with FSR performance is greatly improved. On the ASRock card performance increases by 92%, which is quite a bit and is over 100FPS. The problem is, however, FSR at 1080p does not look very good. DLSS looks better, but still not great either at such a low resolution. Still, the ASRock video card is at a playable level without FSR, just not as smooth or great as the RTX cards with Ray Tracing.
Dying Light 2
Dying Light 2 was released in February 2022 on the PC and uses Techland’s C-Engine. The game supports Ray Tracing, DLSS and FSR. This game supports Ray Tracing environmental effects including Ray Traced Soft Shadows, Ray Traced Ambient Occlusion, Ray Traced Global Illumination, and Ray Traced Reflections. We utilize the built-in preset option to set “HIGH QUALITY RAYTRACING” which enables the games highest graphics settings plus the environmental effects explained above at the highest values. The game is run in DX12 Ultimate mode with ASYNC Compute turned on. For our benchmark, we are using a custom manual run-through at the end of the game hopping between rooftops, as well as free-roaming on the ground city level, as well as a forested area, in the daylight.
In Dying Light 2 we are running at 1080p and we are using the “RAYTRACING” quality setting, which is a medium Ray Tracing setting below the highest setting. This is the lowest preset for Ray Tracing in the game, yet even still the ASRock Radeon RX 6750 XT Phantom Gaming D is not playable at 47FPS average. Overclocking also doesn’t help much here, it’s just too bottlenecked by the Ray Tracing. The RTX 3070 and RTX 3060 Ti have a clear Ray Tracing advantage, and both of those cards are playable. You can make the ASRock Radeon RX 6750 XT Phantom Gaming D playable by enabling FSR, which increases performance by 39% and over 60FPS. However, the game does not look good with FSR at 1080p, it’s very blurry.
Far Cry 6
Far Cry 6 was released in October of 2021 and uses the Dunia Engine. We utilize the built-in benchmark for testing. We have the HD Texture pack installed and turned on. We utilize the “Ultra” graphics preset which sets all options to the highest game settings. This game supports Ray Tracing via two DXR settings, one for Reflections and the other for Shadows, we turn on both for testing. This game supports FSR upscaling.
In Far Cry 6 we are running at 1440p, yes 1440p, with the highest settings plus all Ray Tracing turned on with HD Textures. This game is unique, it performs quite well with Ray Tracing, so well that we can actually play at 1440p and still have very high framerates. The ASRock Radeon RX 6750 XT Phantom Gaming D is playable at 81FPS, and this is with Ray Tracing. Overclocking the card improves performance by 6%. The ASRock RX 6750 XT Phantom Gaming D is 21% faster than the RTX 3070 and 27% faster than the RTX 3060 Ti.
The reason for this is the 12GB of VRAM on the RX 6750 XT. The RTX 3070 and RTX 3060 Ti bottleneck VRAM capacity with 8GB, and toward the end of the run bottom out on performance with Ray Tracing and HD Textures at 1440p. However, with the higher VRAM capacity on the RX 6750 XT it doesn’t run out of VRAM and doesn’t bottleneck, and therefore runs at a better performance with HD Textures, Ray Tracing, and 1440p resolution.
Cyberpunk 2077
Cyberpunk 2077 was released in December of 2020 and uses the REDengine 4. We have the game patched to version 1.52 and perform a long manual run-through driving in the game’s open world. We test using the Graphics Preset option to set graphics settings. We use the Ray Tracing Graphics Preset of either: “Ray Tracing: Low”, or “Ray Tracing: Medium” or “Ray Tracing: Ultra” as indicated. This game supports DLSS and FSR.
In Cyberpunk 2077 we have lowered it to 1080p and also lowered the Ray Tracing to the “Medium” setting, not the highest. Even at “Medium” Ray Tracing none of the video cards are really playable. The ASRock Radeon RX 6750 XT Phantom Gaming D struggles in the ’30s, and overclocking doesn’t help much. What does help is FSR, it brings performance up to around 50FPS, but even still isn’t quite great. The GeForce RTX 3060 Ti or GeForce RTX 3070 with DLSS enabled are going to offer a better experience.
Watch Dogs Legion
Watch Dogs Legion was released on the PC in October of 2020 and uses the Disrupt game engine. We utilize the built-in benchmark for testing. We have the HD Texture pack installed and enabled for testing. We use the built-in graphics preset of “Ultra” for testing. We utilize the “Ultra” preset quality option for Ray Tracing. This game supports DLSS upscaling.
In Watch Dogs Legion we are running at 1080p with “Ultra” Ray Tracing. The ASRock Radeon RX 6750 XT Phantom Gaming D does pretty well here considering. It’s at least as fast as the GeForce RTX 3060 Ti, but does get beat out by the RTX 3070 which is faster at Ray Tracing. Overclocking the video card does help though, and at 50FPS isn’t horrible. Still, the RTX 3070 is going to offer the best experience, and with DLSS even better.