1080p Gaming Benchmarks
To start the gaming testing, we will run benchmarks at the 1080p resolution which makes the games selected very much CPU bound from a performance perspective (as we have an RTX 3090 as the test bench card today). This resolution should allow seeing what, if any, differences can be seen between the memory speeds when the CPU is the limiting factor on performance.
Shadow of the Tomb Raider

To start the gaming adventures with Shadow of the Tomb Raider at 1080p, we see the Skywalker Plus DDR4 64GB (2x32GB) 4000MHz Memory take first place at 208 FPS with the overclocked variation falling just below it. The DDR4-2666 base configuration lands 6.7% lower.
Horizon Zero Dawn

In Horizon Zero Dawn at 1080p, we see the Skywalker Plus DDR4 64GB (2x32GB) 4000MHz Memory and itself overclocked tie for the lead with the base DDR4-2666 configuration falling 4FPS behind.
Watch Dogs: Legion

In Watch Dogs: Legion at 1080p, the overclock finally takes the lead by 1 FPS over the stock-clocked Skywalker Plus DDR4 64GB (2x32GB) 4000MHz Memory. The base clocked DDR4-2666 lands 6.7% behind the leader.
Ghost Recon: Breakpoint

In Ghost Recon: Breakpoint at 1080p, we see the Skywalker Plus DDR4 64GB (2x32GB) 4000MHz Memory and its overclocked self duke it out with a 1 FPS difference. Like the other 1080p games, we see a 6.2% difference when dropping down to the base DDR4-2666 speeds.
4k Gaming Benchmarks
For our second round of gaming testing, we will put our pinkies out and we will run benchmarks at the 4K resolution which makes the games selected very much GPU bound from a performance perspective (as we have an RTX 3090 as the test bench card today). This resolution should allow seeing what, if any, differences can be seen between the memory speeds when the GPU is the limiting factor on performance.
Shadow of the Tomb Raider

In Shadow of the Tomb Raider at 4k, we have a tie ballgame at 92FPS across the board.
Horizon Zero Dawn

In Horizon Zero Dawn at 4k, we have a tie ballgame at 89FPS across the board.
Watch Dogs: Legion

In Watch Dogs Legion at 4k, we have a tie ballgame at 60FPS across the board.
Ghost Recon: Breakpoint

In Ghost Recon: Breakpoint at 4k, the game did not want the reviewer to copy and paste the same line from the last three charts, thus, the base clocked DDR4-2666 ended up 1FPS behind the stock clocked Skywalker Plus DDR4 64GB (2x32GB) 4000MHz Memory.

Discussion (4 replies)
Join Discussion →Nice writeup. You need a new mousepad for the photos - the scratches/marks on that one is detracting.
I can't really get a grasp of what these modules look like. In the photos on the mousepad, they look matte black with just a plain top. Installed it looks like a mirrored finish? The box has rainbows on it, and you mention the RGB pattern on the box, and the company name is v-color, so you might make an assumption that RGB is there (I mean, what doesn't have it anymore?) but it isn't clear if the modules have RGB along the top edge or not -- there's no mention, and it doesn't seem to appear in the photo. You do mention they are highly polished, so I can imagine the photography was difficult.
The modules look drastically different on their web site photos:
And the elephant in the room - it says Skywalker, but is there actually a Star Wars tie-in or something?
On their web site they offer custom engraving on the face of the heatsinks. That could be fun.
Hmm. Good point. I only mentioned the lack of RGB in the conclusion page, probably should have on first page (ahem.. may see that edit shortly).
On the photography side, there's a few color options - we have the silver ones and it is like photographing a mirror. So much so, you'll see that the "etching" on the v-color stock photos have the words and part numbers photoshopped in as opposed to attempting to take a picture of the etching. Take a look at either the installation or conclusion page (same picture) and you'll see the mirrored reflection of the motherboard's power connectors on the side of the memory. Ugh on the pad though - it's a lightbox and black plastic seems to scuff very very easily. Sigh.
The photography isn't bad - just hard to get an idea of what that product looks like. It's a challenging piece of equipment to portray accurately.
Believe it or not, taking a picture of the product outside might actually work well. I've often found outdoor shots can look very good due to the global illumination factor. Try a both in the sunlight picture, and one in the shade, and see what looks the best, might work well for shiny objects.