Ray Tracing Performance
In each of the following games, we now enable the Ray Tracing settings. The resolution and the settings are selected to give playable FPS in the same benchmarks or manual run-throughs as the previous section. In the three most graphically challenging games (Dying Light 2, Cyberpunk 2077, and WatchDogs Legion) the resolution was lowered to 1080p. DLSS and FSR are also included in the games that support them.
F1 2022
In this game, we were able to set the resolution to 1440p and use “ultra” Ray Tracing. The gameplay was choppy without DLSS. With DLSS we saw a smooth flow of cars around the circuit.
The MSI RX 6650XT was bested once again by 40% and 21%. It struggled without FSR.
Overclocking the ZOTAC GAMING GeForce RTX 3060Ti AMP gained about 7%.
Dying Light 2
With the game running at 1080p and Ray Tracing set to “low” our ZOTAC GAMING GeForce RTX 3060TI AMP White Edition results were almost double that of the MSI Rx 6650 XT GAMING X. The game was very playable at these settings and looked wonderful.
Overclocking gained only about 3%.
The game ran so well that we selected 1440p and “low” RT settings to see what the video card could do.
Unfortunately, the ZOTAC GAMING RTX 3060Ti AMP could only muster 60FPS with DLSS enabled and the texture loading was quite obvious.
FarCry 6
Once again we were able to select 1440p. With “ultra” graphics, HD textures, and DXR on, this time the MSI RX 6650 XT was able to edge ahead. Barely. It was a dead heat when FSR was enabled.
Overclocking didn’t see much of an improvement in FPS, but the game was pretty and the reflections on wet surfaces were very realistic.
Cyberpunk 2077
This game calls for lowering the resolution to 1080p. We also set RayTracing to “Low”. It was a nice compromise as the ZOTAC GAMING RTX 3060Ti AMP performed very well with and without DLSS. The game visuals are eye-popping.
Overclocking added roughly 5% gain.
The MSI RX 6650XT had trouble at 1080 until FSR was enabled. Both default and the upscaled performance lacked by over 20% however. But at 72FPS the game does run smoothly.
Given the FPS using DLSS, we set the resolution to 1440p for a run-through. Unfortunately, our video card just didn’t have the stuff. The FPS showed 55, but the game was choppy and not enjoyable.
Watch Dogs Legion
This game is very graphically intense even at the 1080p level. Ray Tracing was set to “ultra” which may also have put a strain on the video cards.
There was quite a bit of “hitching” in the benchmark until DLSS was enabled. At that point, the ZOTAC GAMING RTX 3060Ti AMP provided a smooth and stunning graphic. Overclocking aided the rasterized run-through but was not helpful when DLSS was enabled.
Since there is no FSR choice all we can provide is the single rasterized run through with the MSI RX 6650 XT. The result was astoundingly poor. It seems there is a problem with AMD video cards in this game using Ray Tracing settings.
For completion sake, we tried to run this game at 1440p with “ultra” Ray Tracing, it simply was not playable. Setting Ray Tracing to “medium” and using DLSS at 1440p our ZOTAC GAMING RTX 3060Ti was able to muster 50FPS, a little better but with a loss of image quality.