Gameplay Performance at 4K
On this page, we are going to focus on the 4K gameplay performance with the ASUS TUF Gaming GeForce RTX 4070 Ti OC video card. We will test 1440p gameplay performance on another page. We will include DLSS and FSR performance on the same graph in the games that are supported. We will use DLSS on NVIDIA GPUs and FSR on AMD GPUs. Ray Tracing performance will be shown on a separate page. For video card comparisons we are using a GeForce RTX 3090 Ti FE, GeForce RTX 3090 FE, GeForce RTX 3070 Ti FE, and Radeon RX 7900 XT.
Call of Duty Modern Warfare 2.0
Call of Duty Modern Warfare 2.0 was released on October 27, 2022, on the PC and uses the IW 9.0 gaming engine. The game supports all upscaling methods, including NVIDIA DLSS, NVIDIA Image Scaling, AMD FSR 1.0, AMD Fidelity FX CAS, and Intel XeSS. We use the highest quality option of each. We customize every graphics setting to the maximum value for the best image quality and enable everything. We use the built-in benchmark.

In Call of Duty Modern Warfare II the ASUS TUF Gaming GeForce RTX 4070 Ti OC is playable at 4K and the highest in-game settings. It allows 80FPS at 4K, which is very playable in this game. In this game, the ASUS TUF RTX 4070 Ti OC is 5% faster than the GeForce RTX 3090 Ti and 19% faster than the GeForce RTX 3090. It provides a 63% performance uplift from the GeForce RTX 3070 Ti if you are planning an upgrade. The AMD Radeon RX 7900 XT is faster than the ASUS TUF RTX 4070 Ti OC by 28% in this game.
Overclocking the ASUS TUF RTX 4070 Ti OC improves performance by 5%, which doesn’t change the video card positioning. DLSS also adds 35% to performance, allowing for over 100FPS at 4K. This doesn’t change the card positioning.
F1 2022
F1 2022 was released on June 28th, 2022 on the PC and uses Codemasters Ego engine. The game supports Ray Tracing, DLSS, AMD FidelityFX, and FSR. We are going to run the game with the highest quality settings of “Ultra High” and TAA+FidelityFX. We will enable DLSS and FSR as needed at the Quality setting for both. We will utilize the built-in benchmark in the Imola track, in dry conditions with a far-chasing cam.

In F1 2022 the ASUS TUF Gaming GeForce RTX 4070 Ti is playable at 4K with maximum settings. It allows 127FPS, providing a smooth experience of well over 100FPS at max settings at 4K. In this game, however, it sits in-between the GeForce RTX 3090 and GeForce RTX 3090 Ti in performance, actually closer to GeForce RTX 3090 performance this time. It is 3% faster than the GeForce RTX 3090, but 10% slower than the GeForce RTX 3090 Ti. Compared to the GeForce RTX 3070 Ti it offers a 41% performance uplift. The AMD Radeon RX 7900 XT is faster than the ASUS TUF Gaming GeForce RTX 4070 Ti OC by 18%.
Overclocking the ASUS TUF Gaming GeForce RTX 4070 Ti OC improves performance by only 2% in this game. It does not change the cards positioning. DLSS does add performance in this game, by 29%. It allows for performance at smooth 160FPS, so 140Hz gamers can really enjoy this game at 4K. With DLSS performance is right on par with the GeForce RTX 3090.
Dying Light 2
Dying Light 2 was released in February 2022 on the PC and uses Techland’s C-Engine. The game supports Ray Tracing, DLSS, and FSR2. We use the built-in preset to set “HIGH QUALITY” which sets the highest game graphics, without Ray Tracing. We manually enable DX12 and ASYNC Compute. We use the built-in benchmark.

In Dying Light 2 the ASUS TUF Gaming GeForce RTX 4070 Ti OC allows a playable gameplay experience at 4K and the highest game settings, sans Ray Tracing. It can push 75FPS average, so gameplay is smooth above 60FPS at 4K in this game with this video card. However, the scaling doesn’t look as good as the two above games, as we actually find its performance sits below the GeForce RTX 3090. The ASUS TUF Gaming GeForce RTX 4070 Ti OC is 3% slower than the RTX 3090 and 14% slower than the RTX 3090 Ti. In fact, the AMD Radeon RX 7900 XT is actually faster by 5% in this game, a game where NVIDIA usually has a larger advantage. Compared to the RTX 3070 Ti the 4070 Ti allows a 38% uplift.
Overclocking really helps the ASUS TUF Gaming GeForce RTX 4070 Ti OC in this game, improving performance by 8%. This 8% improvement changes the positioning of the video card, it is now faster than the RX 7900 XT by 3%. However, even overclocked it is still 7% slower than the GeForce RTX 3090 Ti. DLSS does add performance to this game, it improves performance by 55% taking it to over 100FPS at 4K. This puts it on par with RX 7900 XT performance with FSR2. When overclocked, it is on par with the RTX 3090 Ti with DLSS.
Cyberpunk 2077
Cyberpunk 2077 was released in December of 2020 and uses the REDengine 4. We have the game patched to version 1.61 and utilize the built-in benchmark. We test using the Graphics Preset option to set graphics settings, mainly “Ultra”. This game supports DLSS and FSR2.

In Cyberpunk 2077 the ASUS TUF Gaming GeForce RTX 4070 Ti OC is not playable at 4K and “Ultra” settings, it can push barely 50FPS average, and the game isn’t playable as the minimums are much lower. We also find that the performance is barely better than the GeForce RTX 3090, it’s about on par with it performance-wise. It is 11% slower than the GeForce RTX 3090 Ti. Compared to the RTX 3070 Ti it offers a 44% performance uplift. We find the AMD Radeon RX 7900 XT is playable in this game, at these settings, and is 17% faster. Again, this game typically does well on NVIDIA GPUs, but at 4K this video card is dropping the ball in this game, just like Dying Light 2.
Overclocking the ASUS TUF Gaming GeForce RTX 4070 Ti OC improves performance by 7%, but it isn’t enough to make the game playable and doesn’t change the positioning. DLSS is the answer to allowing this game to be playable at 4K, as it improves performance by 13%. With DLSS, the game felt smooth and playable at 4K. When you overclock it with DLSS you can exceed 60FPS at 4K at “Ultra” settings.
Watch Dogs Legion
Watch Dogs Legion was released on the PC in October of 2020 and uses the Disrupt game engine. We utilize the built-in benchmark for testing. We have the HD Texture pack installed and enabled for testing. We use the built-in graphics preset of “Ultra” for testing. This game supports DLSS upscaling.

In Watch Dogs Legion at 4K and “Ultra” settings the ASUS TUF Gaming GeForce RTX 4070 Ti OC is playable, pushing 68FPS this game is super smooth and enjoyable at 4K. In this game, the ASUS TUF RTX 4070 Ti OC is actually a little bit slower than the GeForce RTX 3090 Ti and 6% faster than the GeForce RTX 3090. It offers 58% better performance over the GeForce RTX 3070 Ti. The AMD Radeon RX 7900 XT is the fastest video card in this lineup at 4K and is 21% faster than the ASUS TUF Gaming GeForce RTX 4070 Ti OC. In this game, we can enable DLSS on the ASUS TUF RTX 4070 Ti OC which improves performance by 49%. Overclocking improves performance by 9%.

Discussion (19 replies)
Join Discussion →Aaaand, it's a dud. The 7900 XT now actually makes sense.
Sort of want, but will wait until under 500. 1080ti still gets job done.
Ok, so this is only tangential to the topic... but at what point do you get to call it either a monopoly or price fixing?
Now, I do not think that AMD and nVidia are colluding to raise consumer prices. I think nVidia is doing it because they can get away with it, and AMD is just playing along with "just slightly less than" pricing because their shareholders would oust them outright if they didn't.
There is no government limit on the margin a company can ask, or the profit they can pull in. That's kinda how capitalism works. But I sure hate this feeling that we are just getting utterly taken advantage of. I guess it's just a hobby, I don't have to play along - I just hate seeing it happen before my eyes.
Nvidia has enormous pricing power because of RTX & DLSS3
At the premium price points ($500 plus) people most likely go by added features rather than outright raster performance
What is surprising is that: even in below $500 prev gen GPUs, higher price Ampere cards outsell equivalent but much cheaper RDNA 2 cards
If more people purchase Navi 22 cards (RX 6750 XT, 6700 XT, RX 6700) instead of Ampere, than Nvidia might get the message !!
DLSS3 itself isn't a real selling point. It exists, and it has a purpose - but not for most gaming scenarios. DLSS2 is still the main DLSS technology and remains more competitive overall, especially in situations where RT is used with heavy loads overall.
If nvidia pushes DLSS3 as hard as they pushed DLSS, we'll see support in most upcoming games.
Besides, 100% performance increase does sound like a big selling point.
Thanks, @Brent_Justice for the very thorough review which answered nearly every question I could have about this card.
Well, it seems the card lies between the RTX3090 and 3090Ti, but men the thing gets bandwidh starved at 4k
I'm really impressed just becauese looking at the specs I really didn't think it would do that good.
Great review!
I figured Nvidias "faster than 3090ti" claims were going to be all fluff, but it does at least get close most of the time, and actually succeeds in others.
Still, not quite sure I'd be happy with the value proposition $799 is a lot for a mid range card.
If I could make a request, if it isn't too much of a main in the ass, Minimum/1%/0.1% framerates are very relevant and would add a lot of information to your reviews. I'd even argue that minimum frames are MORE relevant that average frames.
Sure?
DLSS 1.0 was pretty bad - but showed the promise of intelligent upscaling.
DLSS 2.0 has more or less delivered on that promise. My opinion, of course; I find DLSS 2.0 to be more than close enough to justify any perceived degradation in visuals. Granted I have no problem using FSR / FSR 2.0 where exclusively available, whether I'm gaming on an AMD GPU or that's just what the game in question supports.
DLSS 3.0 is 'frame doubling'. This works great for pre-recorded media (if you like the effect itself), but for real-time applications it means that there's a definite insertion of additional input latency attached with usage. So, for DLSS 3.0 to even be useful in a particular situation, performance already has to be high enough for real-time interaction. Whereas DLSS 2.0 taking you from an arbitrary 20FPS to 35FPS, or 60FPS to 90FPS and so on can significantly impact the quality of the experience, DLSS 3.0 (that is, the 'frame generation' part of it) needs you to be running at 60FPS+ in the first place.
And there's a place for that - many games that aren't as user-response dependent can benefit, thinking anything turn-based or perhaps RPG and adventure-style games. Some simulators as well.
But for anything where optimizing for input latency is already a concern, DLSS 3.0 is a non-starter.
No one should be! But it's still the cheapest entry point for the level of technology Nvidia is bringing to the table.
BTW seems to me the cards are unnecessarily big. It seems the PCB is about 2/3 the size of the card.
I wonder if they reused parts from its bigger brothers to save R&D and inventory costs.
It's a tradeoff. It costs more per unit, but it saves having to develop new parts.
Yeah, I'm sure. There are already about 50+ games announced that will support DLSS3. If someone know how to shove new technology down your throat, that's nvidia. BTW thanks to nvidia reflex, latency is actually lower than without DLLS3. Not saying its going to be great, but by now DLSS already gained high praise and is considered a must have for many gamers, DLSS3 at least deserves a chance.
Anyway AMD is also having its own frame interpolation/frame creation technology coming soon. We'll see.
I haven't owned a Nvidia GPU newer than my 2016 Pascal Titan X, so I ahve not personally played with DLSS yet.
Can all titles that support DLSS3 also run DLSS2? In other words is it backwards compatible or an option?
Because I too tend to think - from what I have read and seen, through not through personal experience) that DLSS2 was the pinnacle of the tech.
Pretty sure the answer is yes. Brent has a write-up on it in his 4090 review that also goes a little more in-depth about the frame generation feature. It's about midway down the first page.
https://www.thefpsreview.com/2022/10/11/nvidia-geforce-rtx-4090-founders-edition-review/