Shadow of the Tomb Raider
We are using the latest version of Shadow of the Tomb Raider. We are using the built-in benchmark. We are running the game in DX12 and have set all the options custom to the highest settings possible. We are using SMAA2TX and SMAA4X at 1440p.
In this graph, we are running 1440p at SMAA4X AA setting. This is a very high AA setting that on lesser video cards is hard to run. However, the RTX 2080 and RTX 2080 SUPER can handle it very well. All the video cards are playable here, but the MSI GeForce RTX 2080 SUPER GAMING X TRIO is 10% faster than the RTX 2080 FE and 3% faster than the RTX 2080 SUPER FE. However, overclocking it improves performance by 6%. Now it is 17% faster than the RTX 2080 FE and 9% faster than the RTX 2080 SUPER FE.
In this graph, we have backed off on the AA and set it to SMAA2TX, but we have enabled the highest “Ultra” Ray Tracing Shadows in this game. What’s amazing is that it is actually playable! Especially on the MSI GeForce RTX 2080 SUPER GAMING X TRIO. It allows a more consistent smoother experience and even improves upon that slightly when overclocked. This is certainly the video card to have to enjoy Ray Traced shadows at the highest setting at 1440p in this game.
We also tried raising the resolution to 4K, again with SMAA2TX enabled, not the highest SMAA4X which was too hard on performance. At 4K the overclocked MSI GeForce RTX 2080 SUPER GAMING X TRIO is actually playable also, this is very impressive for the video card. It certainly allows a smoother experience than the GeForce RTX 2080 FE.
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