CPU Oriented Performance
In these graphs below, we are specifically testing a different area of the game; this is inside a town/village where there are lots of buildings and NPCs. In addition, we are running each graphics card at 1080p to expose CPU limitations and test what the real-world CPU-threading improvements make in these areas. We are therefore running at 1080p on the Epic Preset in our Village Run.
GeForce RTX 5090

Running in this CPU-oriented test, we can see that Patch 2.0 makes a difference in performance, improving performance in this area of the game. Patch 2.0 has increased performance by 7% on average, but 1% Lows have remained the same.
GeForce RTX 5050

With the GeForce RTX 5050, however, the opposite is true in this area. Patch 2.0 has actually worsened performance on the GeForce RTX 5050 at 1080p. Patch 2.0 is 6% slower on average and 18% slower on 1% Lows.
Radeon RX 9070 XT

With the Radeon RX 9070 XT, Patch 2.0 has also improved performance in this area by 4% on average, and the 1% Lows are even improved by 2%. This is the only instance of 1% Lows getting better in our testing.
Radeon RX 9060 XT 8GB

Interesting things are afoot with the Radeon RX 9060 XT 8GB in this area. With Patch 2.0, performance is improved by a whopping 13% on average (the highest in our testing). However, the 1% Lows take a dive, being 14% slower, so that is indeed interesting.

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